Visualization of Saturn, its rings and moons using OpenGL Shaders
- visualization framework : SDvision
- computations of shadows using a shader developed by E. Fajardo
- maps of the rings and moons from Cassini Imaging
- rings transparency using the optical depth table provided by C. Ferrari
Movie # 1 : Saturn and its rings illuminated by a fixed light source
Movie # 2 : using darker shades
Movie # 3 : playing around with the light surce position
Images : playing around with light source position and with a moon (Thetys) size and position